2006-03-03 NeoEngine2 gets MacOS X x86 support
  Our 3D game engine NeoEngine2 now supports the x86 architecture for MacOS X allowing developers to build universal binaries using the engine.

2005-09-05 Matrix Code Emulator gets CNET download.com award
  CNET download.com has awarded Matrix Code Emulator for achieving more than 1,000,000 downloads.

2005-08-30 NeoEngine2 licensed for online visualization client
  ManagerZone AB has aquired a NeoEngine2 license for their new Live3D visualization client of ManagerZone games.

2005-04-10 NeoEngine2 licensed for online sports title
  Power Challenge AB has aquired a NeoEngine2 license for providing the core 3D technology for their new game, Power Football.

2004-12-21 Reality Rift Studios signs new development contract
  We sign a new development contract with Power Challenge AB for developing the networking technology driving the multiplayer aspect of the new game, Power Football.

2004-11-20 Virticon Online Demo is launched
  We launch a web-based demo of the multiplayer capability of our game Virticon Millennium, developed in Java and playable in any web browser with Java support.

2004-08-22 Mechanicron development is started
  Development our new game Mechanicron is started. Get ready for some intense action racing! The game will utilize our latest 3D game technology in NeoEngine2.

2004-08-15 NeoEngine2 - Evolution webpage goes online
  The webpage of the new version of our innovative Open Source 3D game engine NeoEngine goes online. The engine will provide game developers with a complete solution for 3D game development both in Open Source and commercial proprietary worlds. A developer pre-release is scheduled in Q4 2004.

2004-07-13 Reality Rift Studios co-develops online-based sports game
  Together with Deep Design AB, Reality Rift Studios co-develops a web-based sports game for Jadestone Group AB. The game will be a fully 3D multiplayer experience using the latest game technology.

2004-06-01 realityrift.com goes online
  Our long-awaited new website is launched, together with new content and a new webshop. If you have any questions, comments or ideas, please contact us

 
 
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