00001 /*************************************************************************** 00002 * Copyright (C) 2004 by Reality Rift Studios * 00003 * http://www.realityrift.com - mattias@realityrift.com * 00004 * * 00005 * This program is free software; you can redistribute it and/or modify * 00006 * it under the terms of the GNU General Public License as published by * 00007 * the Free Software Foundation; either version 2 of the License, or * 00008 * (at your option) any later version. * 00009 * * 00010 * This program is distributed in the hope that it will be useful, * 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00013 * GNU General Public License for more details. * 00014 * * 00015 * You should have received a copy of the GNU General Public License * 00016 * along with this program; if not, write to the * 00017 * Free Software Foundation, Inc., * 00018 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00019 ***************************************************************************/ 00020 00021 #ifndef neo_application_application_h 00022 #define neo_application_application_h 00023 00024 #include "base.h" 00025 #include "../core/array.h" 00026 #include "../core/timer.h" 00027 #include "../core/pointer.h" 00028 00029 namespace neo { 00030 namespace render { class Device; class Resolution; } 00031 namespace input { class Device; class Event; } 00032 namespace gui { NEO_DECLARE_SMARTPOINTER( Font ) } 00033 namespace application { 00034 00035 class WindowEventListener; 00036 00038 00040 class Application 00041 { 00042 public: 00043 00045 00047 Application( const std::string& name ); 00048 00050 virtual ~Application(); 00051 00053 00054 void start(); 00055 00057 00058 void stop(); 00059 00061 00063 static Application* createApplication(); 00064 00065 protected: 00066 00068 00070 virtual void initialize(); 00071 00073 00080 void run(); 00081 00083 00084 virtual void shutdown(); 00085 00087 00088 bool isInitialized() const; 00089 00091 00092 virtual void processInput(); 00093 00095 00097 virtual void updateFrame( float deltaTime ) = 0; 00098 00100 00101 virtual void renderFrame() = 0; 00102 00104 00105 virtual void input( const input::Event* p_event ); 00106 00108 00110 render::Resolution* getPrevResolution( const render::Resolution& res ); 00111 00113 00116 render::Resolution* getNextResolution( const render::Resolution& res, bool same = false ); 00117 00119 std::string _name; 00120 00122 bool _useSetupDialog; 00123 00125 bool _run; 00126 00128 int _fixedUpdate; 00129 00131 core::Timer _timer; 00132 00134 float _timeacc; 00135 00137 render::Device* _p_deviceRender; 00138 00140 input::Device* _p_deviceInput; 00141 00143 core::Array< unsigned int > _programPriority; 00144 00146 core::Array< unsigned int > _shaderPriority; 00147 00149 core::Array< render::Resolution > _resAvailable; 00150 00152 WindowEventListener* _p_listenerWindow; 00153 00155 core::Timer _timerFPS; 00156 00158 unsigned int _numFrames; 00159 00161 float _fps; 00162 00164 bool _showFPS; 00165 00167 gui::FontPtr _p_fontDefault; 00168 00169 private: 00170 00171 bool _initialized; 00172 00173 friend int ::real_main(); 00174 }; 00175 00176 #if NEO_PLATFORM_WINDOWS && NEO_COMPILER_GCC && !defined( _CONSOLE ) 00177 00178 #define _neo_application_implement( T, name ) neo::application::Application* neo::application::Application::createApplication() { return new T( name ); } \ 00179 extern "C" { int __stdcall WinMain( HINSTANCE, HINSTANCE, const char*, int ); } \ 00180 int __stdcall (*pfnExtWinMain)( HINSTANCE, HINSTANCE, const char*, int ) = WinMain; 00181 00182 #else 00183 00184 #define _neo_application_implement( T, name ) neo::application::Application* neo::application::Application::createApplication() { return new T( name ); } 00185 00186 #endif 00187 00188 } 00189 } 00190 00191 #endif
1.5.1