00001 /*************************************************************************** 00002 * Copyright (C) 2007 by Reality Rift Studios * 00003 * http://www.realityrift.com - mattias@realityrift.com * 00004 * * 00005 * This program is free software; you can redistribute it and/or modify * 00006 * it under the terms of the GNU General Public License as published by * 00007 * the Free Software Foundation; either version 2 of the License, or * 00008 * (at your option) any later version. * 00009 * * 00010 * This program is distributed in the hope that it will be useful, * 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00013 * GNU General Public License for more details. * 00014 * * 00015 * You should have received a copy of the GNU General Public License * 00016 * along with this program; if not, write to the * 00017 * Free Software Foundation, Inc., * 00018 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00019 ***************************************************************************/ 00020 00021 #ifndef neo_render_effect_blit_h 00022 #define neo_render_effect_blit_h 00023 00024 #include "../../core/platform.h" 00025 00026 #if NEO_ENABLE_RENDER_EFFECT 00027 00028 #include "../effect.h" 00029 00030 namespace neo { 00031 namespace render { 00032 namespace effect { 00033 00039 class Blit : public Effect 00040 { 00041 public: 00042 00044 Blit(); 00045 00047 virtual ~Blit(); 00048 00050 00053 void setInput( const RenderTexturePtr& p_texture ); 00054 00055 virtual void process(); 00056 00057 protected: 00058 00060 RenderTexturePtr _p_input; 00061 00063 TechniquePtr _p_tech; 00064 00065 virtual void setPreviousOutput( const RenderTexturePtr& p_texture ); 00066 }; 00067 00068 } 00069 } 00070 } 00071 00072 #endif 00073 00074 #endif
1.5.1