neo Namespace Reference


Detailed Description

The neo namespace holds all engine classes and modules. The neo namespace itself has no symbols except the sub-namespaces for all the modules, which usually makes it safe to put a "using namespace neo" in your implementation (.cpp) files.


Namespaces

namespace  render
 Namespace for rendering classes.
namespace  input
 Namespace for input subsystem.
namespace  gui
 GUI subsystem.
namespace  audio
 Namespace for audio classes.
namespace  sound
 Namespace for sound data management.
namespace  scene
 Namespace for scene management.
namespace  core
 Core subsystem
namespace  math
 Math subsystem.
namespace  file
 File subsystem for stream-based I/O
namespace  image
 Image subsystem
namespace  log
 Namespace for stream-based logging.
namespace  network
 Namespace for stream-based network I/O.
namespace  physics
 Namespace for physics simulation.
namespace  script
 Scripting subsystem.
namespace  thread
 Threading subsystem.
namespace  util
 Utility classes and methods.
namespace  video
 Video subsystem.


Generated on Sat Feb 17 20:51:01 2007 for NeoEngine 2 - Evolution by  doxygen 1.5.1