resource/animation.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2004-2005 by Reality Rift Studios                       *
00003  *   http://www.realityrift.com  -  mattias@realityrift.com                *
00004  *                                                                         *
00005  *   This program is free software; you can redistribute it and/or modify  *
00006  *   it under the terms of the GNU General Public License as published by  *
00007  *   the Free Software Foundation; either version 2 of the License, or     *
00008  *   (at your option) any later version.                                   *
00009  *                                                                         *
00010  *   This program is distributed in the hope that it will be useful,       *
00011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00013  *   GNU General Public License for more details.                          *
00014  *                                                                         *
00015  *   You should have received a copy of the GNU General Public License     *
00016  *   along with this program; if not, write to the                         *
00017  *   Free Software Foundation, Inc.,                                       *
00018  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00019  ***************************************************************************/
00020 
00021 #ifndef neo_resource_animation_h
00022 #define neo_resource_animation_h
00023 
00029 #include "../core/platform.h"
00030 
00031 #if NEO_ENABLE_RESOURCE && NEO_ENABLE_ANIMATION
00032 
00033 #include "../core/singleton.h"
00034 #include "../core/hashtable.h"
00035 #include "../animation/animation.h"
00036 #include "manager.h"
00037 
00038 namespace neo {
00039 namespace resource {
00040 
00042 
00045 class AnimationManager : public core::Singleton< AnimationManager >, public Manager< animation::AnimationPtr >
00046 {
00047     protected:
00048 
00050                                                             AnimationManager();
00051 
00053     virtual                                                ~AnimationManager();
00054 
00055     virtual animation::AnimationPtr                         clone( animation::AnimationPtr p_res );
00056     virtual animation::AnimationPtr                         toType( core::Resource* p_resource );
00057     virtual core::Resource*                                 fromType( animation::AnimationPtr p_resource );
00058 
00059     friend class core::Singleton< AnimationManager >;
00060 };
00061 
00062 }
00063 }
00064 
00065 #endif
00066 
00067 #endif

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