sound/ogg/codec.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2005-2007 by Reality Rift Studios                       *
00003  *   http://www.realityrift.com  -  mattias@realityrift.com                *
00004  *                                                                         *
00005  *   This program is free software; you can redistribute it and/or modify  *
00006  *   it under the terms of the GNU General Public License as published by  *
00007  *   the Free Software Foundation; either version 2 of the License, or     *
00008  *   (at your option) any later version.                                   *
00009  *                                                                         *
00010  *   This program is distributed in the hope that it will be useful,       *
00011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00013  *   GNU General Public License for more details.                          *
00014  *                                                                         *
00015  *   You should have received a copy of the GNU General Public License     *
00016  *   along with this program; if not, write to the                         *
00017  *   Free Software Foundation, Inc.,                                       *
00018  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00019  ***************************************************************************/
00020 
00021 #ifndef neo_sound_ogg_codec_h
00022 #define neo_sound_ogg_codec_h
00023 
00027 #include "../../core/platform.h"
00028 
00029 #if NEO_ENABLE_SOUND_VORBIS
00030 
00031 #include "../codec.h"
00032 
00033 namespace neo {
00034 namespace sound {
00035 namespace ogg {
00036 
00042 class Codec : public sound::Codec
00043 {
00044     public:
00045 
00046                                                             Codec();
00047     virtual                                                ~Codec();
00048 
00049     virtual sound::SoundData*                               load( neo::file::IStream* p_stream ) const;
00050     virtual void                                            save( neo::file::OStream* p_stream, const sound::SoundData& sound ) const;
00051 };
00052 
00053 
00054 }
00055 }
00056 }
00057 
00058 #endif
00059 
00060 #endif

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