User:MattiasJansson
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Mattias Jansson
My immediate work will be focused on (in order)
-
Material editor OO-ification and resizable GUI -
Tool path review -
Render device resize and window/fullscreen switching (MacOS X, Linux, Windows OpenGL, Windows D3D9) -
Restructure native window management code into render::Window implementation classes, make explicit Window for X11 -
Animated texture framework -
Allow enable/disable of all components and subsystems in buildconfig.h (with dependencies) -
Scene editor improvements (object properties) -
Additional functionality in 3DSMax tool chain - Animation editor feature outlining
- Maya, Lightwave and Blender tool chain
Future work (not in order)
- Implement missing features in render subsystem
-
GUI system overhaul -
Spatial audio integration in scene subsystem - Scripting hooks in engine objects
- Sprite object type in scene subsystem
- "Discard" vertex/index buffer lock mode
- Memory footprint reduction
- Tech demo
Always ongoing work
- Wiki documentation
- API documentation

